On Wednesday April 22nd 2020 Breda University of Applied Sciences opens its doors for a variety lectures, talks and demonstrations in the field of procedural content generation for games which offers many opportunities to meet and share knowledge with fellow developers.
The Conference covers various topics ranging from procedural game design, level design, storytelling, world building to generative art. Presentations are provided by leading figures in the field, presenting procedural content application in companies from indie game development to AAA games. During the conference week several Masterclasses take place that highlight procedural concepts using different tools and engines that attendees will actively explore.