Have you already submitted your game for the Dutch Game Awards 2021? Less than three weeks remain until the deadline of July 31st! We have now also opened up the nominations for our Special Awards: Best Studio Award, Inclusion Award and Lifetime Achievement Award.

Please submit your nominations by 31st of July.

Best Studio

The studio does not need to have a physical location. Things to consider are employee health/benefits, creative environment, good leadership, teamwork, etc. Applicant does not need to own (part of) the studio, but does need to have a clear link with the studio. For example be an employee or client. Of course, the studio that you nominate should be a Dutch company.

Submit your nomination for Best Studio here

Inclusion Award

An initiative, person or company that has significant impact in improving inclusivity for the Dutch game industry.

Submit your nomination for the Inclusion Award here

Lifetime Achievement Award

Given to a person who has made a significant contribution to the Dutch game industry.

Submit your nomination for Lifetime Achievement Award here

And if you haven’t submitted your game yet, please head over to the Dutch Game Awards website to read the rules and criteria, and submit your game here!

Would you like to get in touch with Japanese publishers, press and other parties? Then Tokyo Game Show is the right place for you to become visible. This year TGS will mainly be an online event. We are working together with the embassy, TGS and MeetToMatch to put the spotlight on the Netherlands once again.

Our Holland Pavillion can only become reality if we have enough registrations. With this form you can pre-register for the TGS online show 2021.

There will be one package* for all participants:

– MeetToMatch access during the TGS week for business matchmaking
– A spot on the Holland Showcase at MeetToMatch
– Access to TGS online show
– Support and promotion from the Dutch Embassy in Tokyo

We expect that the Japanese press will mainly be present at the TGS online showcase, and that publishers and (international) companies will make use of MeetToMatch. Combining these two will be best of both worlds.

Costs: €150 ex VAT (this includes 50% discount: the actual costs are €300 ex VAT, but the Dutch Embassy will cover half of the price.)

Pre-register here

If you have any questions, please contact us via contact@dutchgamesassociation.nl.

See you soon in (virtual) Tokyo!
-Team DGA

* We are currently working on the final details, so the exact content can change. A few parts, like the Holland Showcase on MeetToMatch, require a minimum amount of participants, so please register! After registration, we will keep you posted with updates.

We are very happy to announce that the Dutch Game Awards are back! Organized by the Dutch Games Association in collaboration with several volunteers, we present the first official Awards for Dutch game developers since 2017. We’d like to invite anyone who worked on a Dutch game project to submit their work. Submissions remain open until July 31st 2021!

The Dutch Game Awards are an acknowledgement of creativity, skill and business insight of the dutch game developers. They will be handed out to game companies and entrepreneurs who have distinguished themselves (inter-)nationally the past year.

The Dutch Game Awards was founded in 2007, and was organized by ImproVive for 10 years. After a 4 year break, the Dutch Games association continues the organization of the Awards in 2021.

With a fresh start comes a fresh look! With a new logo, new team and updated Award categories we revamped the annual event while keeping the spirit of the original Dutch Game Awards alive.

The Dutch Game Awards will take place on October 7th at Nederlands Instituut voor Beeld en Geluid in Hilversum, during Dutch Media Week. It will feature an evening filled with networking opportunities, both on- and offline.

This 2021 edition has a total of 12 awards. Find all of them here. Nominees and winners will be chosen by a dedicated jury of experts from the game industry. This jury will soon be published online.

Find all the rules and criteria here.

Click here to submit your game or to order your networking ticket or (free) General Admission ticket!

Find the press release here (in Dutch)

The PEGI team is organizing two webinars that aim to clarify how the PEGI age rating system intersects with game developers’ and publishers’ daily activities and long term strategy.

If you publish games on the platforms of Microsoft, Sony, Nintendo, Google, Origin, Stadia or Oculus, you are already using PEGI age ratings for your European audience. But how do governments look at PEGI and what do they expect from the industry in terms of self-regulation?

  • Thursday 10 June, at 2 pm CET: Why does the industry have PEGI?
    This first webinar PEGI focuses on how PEGI deals with the regulatory requirements for minor protection in Europe and how that brings added value for everyone in the industry, whether you are an ambitious self-publishing mobile developer or work for one of the giants in the industry. 
We look at the relationship between PEGI and a game’s content, but also the relationships with advertising, with esports, with local regulation, with retail, etc.
  • Thursday 17 June at 2 pm CET: PEGI Labelling and Advertising Guidelines
    The second session zooms in on PR & Marketing topics, with a particular focus on the PEGI Labelling and Advertising Guidelines.

Each session will last an hour, including time for Q&A.

PEGI will be repeating these sessions a few times this year, but for the webinars in June they are teaming up with a number of trade associations including us, the Dutch Games Association, which is why all our members are invited. The next set of sessions is planned for September 16 and 23 at 2pm CET so if you cannot make the sessions in June, please feel free to join them then.

If you or any of your team members would like to attend, please send an email to contact@dutchgamesassociation.nl. We will then send you the registration link. After registration, PEGI will be in touch with more details.

On May 18 the Dutch Games Association will host a webinar that concludes the DGA Gaming Fieldlab. With the Fieldlab the DGA aims to stimulate the collaboration between game companies and researchers. Five research projects that had their start in 2019 will show their results. The subjects vary from VR-applications in healthcare and education, quality analysis of choice processes in serious games, to design principles for applied games.

Find detailed information about the webinar, the projects and the speakers on the registration page.

In the webinar, CLICKNL will elaborate on the possibilities of new research collaborations. CLICKNL serves the interest of the Creative Industry as a top sector.

The presentations start at 13.00 till 14.45. Before and after the presentations you have the opportunity to network with speakers, DGA representatives, CLICKNL employees, and other participants.

Click here for more information and registration.

See you there!

We are very happy to announce that we have partnered up with Indigo! Indigo is the leading game business and showcase event in The Netherlands, which will be held on June 25th as a hybrid event. Indigo is organized by the Dutch Game Garden (DGG), a game incubator and business center located in Utrecht.

Join Indigo to find your next business opportunity, listen to inspiring and practical talks, and play the best games and connect with its developers. Find all the info here!

Members of the Dutch Games Association get a 10% discount off their Indigo ticket. Keep an eye on your inbox, the next newsletter will have the link to purchase a discounted ticket. Stay tuned!

On April 6 Hiro Capital will organize an event for gaming studios aiming to understand which type of financing would be best for them in order to keep growing. This is an excellent opportunity for young startups to hear from industry leaders, successful founders and gaming investors how to approach issues such as growth, financing and monetization.

Hiro Capital’s inaugural Dark Star event was attended by over 300 UK, European and US Game studios and resulted in $2m of funding for award-winning Belgian game studio Happy Volcano. Following on from the success of Dark Star, Hiro has announced their second event ‘The Dark Star: Episode II’, which will take place on April 6th 2021 at 4pm BST/5pm CEST/8am PDT.

You can find all the info about this event here.

VRDays Europe is an annual 3-day conference and exhibition on VR/AR content, creativity and innovation. Our mission is to unite the XR community, inspire creative minds and drive business forward.

VRDays Europe builds bridges between business, science and art. We invite the brightest minds and global visionaries to share their cutting-edge insights into one of the world’s fastest growing industries of immersive technology. This November the VR/AR community gathers again for VRDays 6.

The New Horizons edition will consist of:

• Edition zero of our magazine ‘XR for Everyone’ (yes a physical magazine)
• Live streaming conferences in your timezone
• Exhibition in a virtual world
• Immersive Funding Market (IFM)
• Roundtables and networking in a virtual world
• Church of VR in VR (HMD required)
• Matchmaking
• Philosopher’s Salon (HMD required)
• Satellite Events across the globe
VRDays Europe will be the realest you can get. This year, we will bring you the most immersive event of 2020 – for and about immersive tech.

VRDays Europe New Horizons. The event that comes to you.

More info on VRDays on their website.

UTRECHT, THE NETHERLANDS – August 14, 2020. Dutch Games Association (DGA) will be hosting the eleventh Country Pavilion during gamescom 2020. This year there’s a twist: it will be 100% digital and part of devcom! Also going to gamescom is the Dutch Game entry for the Europlay contest – the DGA is proud to announce that The Falconeer will be representing the Netherlands on August 28!

The Netherlands @ devcom
In 2019, over 30 companies participated at gamescom and the Holland Pavilion was a great success. This year is a little different than usual, but some of the foremost Dutch companies are present once again – come and meet the elite of the Dutch games industry during this digital episode of devcom 2020.

The broad selection of companies and organisations who will be present represents the Dutch games sector at its best across a wide variety of fields in the game industry. Like every year, we look forward to showing off to the rest of the world a selection of what our talented Dutch developers have been working on lately.

At the Netherlands Pavilion, you’ll find established industry players such as Vertigo Games, Paladin, Gamious publisher Iceberg Interactive, and indie teams like Grumpy Owl and Audiophile.

Devcom takes place from August 17 to August 30, and this year the event is even more about establishing and extending international networks. Therefore DGA partnered once again with MeetToMatch, the Dutch premium networking service, where you can effectively and efficiently meet all the people you need to.

EuroPlay contestant
Today we can also announce the representative of the Netherlands for the ‘Eurovision of games’! The Europlay Games Contest is organized by Ukie and will take place on 28th August.

We’re proud to announce that the Dutch finalist and Dutch representative will be Tomas Sala with his game The Falconeer. The Falconeer is an open-world air combat game, featuring frenetic aerial dogfights and deep exploration of the mysterious open world of The Great Ursee. For more information, please visit www.TheFalconeer.com.

For access to the zoom channels for the contest and to meet the studios, please register here.

Program:

  • devcom – August 17 – 30 
  • MeetToMatch event – August 25-27
  • Europlay Games Contest – August 28

For Developers:
Are you interested in participating in devcom this year? Let us know by filling in this form. There are still a few spots available so register fast. As a DGA member, you’ll receive priority and a discount!

Practical Information
Find us at devcom digital from August 17 to August 30.

The following companies will be represented digitally:

Grumpy Owl – grumpyowlgames.com

Vertigo Games – vertigo-games.com

Paladin – paladinstudios.com

Gamious –  gamious.com

Audiophile – audiophile.co.nl

Game Drive – Game-Drive.nl

Van Iersel Luchtman – vil.nl/gaming

7 Billion Fires – 7billionfires.com

Iceberg Interactive – iceberg-games.com