Only one week left before the Dutch Game Awards ceremony on October 7 at Beeld & Geluid, Hilversum, during Dutch Media Week!

Have you already got your tickets?

We have three types of tickets:

VIP-ticket (Limited availability!): Want to join the party live in Hilversum? Then the VIP-ticket is for you! Join us for a Networking Mingle, (powered by GamePoint), with dinner buffet and drinks. Catch-up with your fellow game industry peers, and experience the Award ceremony together. Afterwards you can enjoy the Celebration mingle (powered by GamePoint). Grab a drink and toast to our winners!

Online Networking Ticket: If you can’t join us in Hilversum, but you do like to network and watch the show together with your colleagues, then the Online Networking Ticket is for you. Online networking will happen on Gather.town throughout the entire evening. Walk around in the 8-bit environment, videochat with others and follow the livestream together.

Livestream ticket (free!): Not interested in networking, but you do want to watch the award ceremony from home? Get the livestream ticket for free!

Hop on over to our Eventbrite page and find all the tickets there!

See you on Oct 7!

-Team DGA

Dutch Games Association (DGA) will be hosting the twelfth Country Pavilion during gamescom 2021. They’re bringing a fantastic selection of Dutch developers with them, all looking to make new connections! Read on to find out who you want to meet and why, at the Holland Pavilion!

Join the conversation at the Holland Pavilion!

There are more than 25 studios attending gamescom under the banner of the DGA! Dutch developers are keen to make connections with the local and international communities. Indeed, for many developers it might be the main attraction – if you’re looking to connect with developers you’ll find fertile ground at the Holland Pavilion!

Eric Diepeveen, Steam Data Suite COO, points out how many networking opportunities gamescom offers: “No other event provides the opportunities that gamescom provides for a start-up like Steam Data Suite. ‘Ridiculously efficient’ is the phrase that comes to mind when I think of gamescom.”

That point is echoed by the creator of The Falconeer, Tomas Sala. As a busy indie dev you need to be able to focus your networking and business-to-business contacts without wasting any time, and gamescom is ideal for that. Sala says: “Being able to pitch the Falconeer straight to publishers and platform holders has been instrumental in making it both a reality and a sustainable success. Being a solo developer means that I cannot afford to rely on casual networking or continuous business development, I am dependent on focused events such as MeetToMatch to make vital connections on which the development and release of my games depend.”

Note the mention of MeetToMatch, which is another gamescom attendee enjoying support from the DGA! For them gamescom is a chance to demonstrate the value of their service and help other developers make vital contacts to help them grow. MeetToMatch helps people arrange their meetings and events, and will feature a Dutch Showcase on their platform during gamescom! As Adriaan de Jongh (co-creator of Hidden Folks) says: “gamescom is the main business event for game developers in Europe. I expect to have a busy week meeting with press, publishers, platform contacts, and players. Not often do all the big players come together; gamescom is certainly one of those few opportunities”.

Opportunities in the Dutch Games Industry

There’s a wealth of talent available in the Netherlands, fantastic projects looking for publishers, and investment opportunities are plentiful. The Dutch industry has even been starting its own initiatives to tap into the unused potential.

The Netherlands is an ideal location for game development, be it small indie studios or major AAA companies. With an exceptionally educated and motivated workforce, high living standards, and modern infrastructure, it’s a fantastic place to work. What’s more, the country occupies a prime position at the crossroads of Western Europe and Scandinavia. You can draw on game development talent from all over, and the priority given to gamescom by Dutch developers is a clear sign of the importance they attach to international connections.

There are challenges to overcome however- starting with the next generation of developers. Game dev students should be given entrepreneurial tools that will serve them well should they start a company of their own. Also, right now there’s an unfortunate lack of suitable investment vehicles, and funding opportunities apart from some trusty Dutch subsidies such as the WBSO, RVO and Stimuleringsfonds. Meaning there is a huge untapped potential ready to be unleashed, for which the Dutch industry has recently started to take action themselves.

One of these examples is The Midgame Fund, founded by Adriaan de Jongh, made headlines in March this year as more than 25 Dutch game professionals announced their plans to offer funding, advice and mentorship as a way of giving back to the Dutch games industry. One of the financiers is Rami Ismail, co-founder of legendary indie studio Vlambeer (Luftrausers, Nuclear Throne, and more).

The Breda Games City foundation is a new home-grown Dutch initiative to foster new studios. Founded in 2020 to encourage and highlight young game development talent in the Breda region of the Netherlands, their efforts are already bearing fruit with bold new studios setting up in the area.

Big international companies are already interested in what the Netherlands has to offer! Just recently, Rotterdam VR studio Vertigo Games was purchased by Koch Media for 50 million Euros. Koch Media later went on to purchase a second Dutch VR studio – Force Field VR – and merged them into Vertigo Games.

This summer, Sony acquired Dutch studio Nixxes to provide high quality in-house technical and development capabilities for PlayStation Studios. The industry veterans have worked on huge franchises including the PC version of Deus Ex: Mankind Divided, and several Tomb Raider titles.

Who can you meet at the Holland Pavilion this year?

Derk de Geus, chairman of the DGA says: “One of the focus points for the DGA is the international presence of the Dutch game industry. As one of the biggest trade shows in the world, gamescom is the prime candidate for these activities. With the Holland Pavilion we aim to showcase the creativity and strength of the Dutch game industry, both to business partners and (through media channels) to consumers.” 

The Holland Pavilion is made possible by Creative Holland and the RVO. Here are just a few of the exciting projects and teams you can meet when you visit the Dutch delegation at gamescom this year:

The Falconeer was nominated for a BAFTA award this year (Best Debut Game), and has attracted attention for its stunning graphics, evocative lore, and sense of place. Developer Tomas Sala will be at gamescom to seek opportunities to expand The Falconeer’s story, universe and IP beyond video games.

Prolific indie studio Rusty Lake has released over 10 games and a movie. They will be bringing their recently launched publishing label Second Maze to gamescom and latest upcoming title: The Past Within. This two player puzzle game is inspired by the basic principles of classic early escape room Flash games.

Gamious are showing off their slice-of-life adventure game Lake. Play 40-something Meredith who is taking two weeks off from her big city career to fill in for her dad delivering mail in her rustic hometown.

There are also promising (ex)student projects, like the recent and very positively rated survival game ARID from students at the Breda University, and physics party game Push Your Family by Meteor Mug that has big news to share anytime soon…

There are too many games to list them all here of course… but check out most of them in the video trailer, and the full list below.

Dutch Showcase on MeetToMatch. Get access on https://www.meettomatch.com/cologne/

Tonight at 23:59 the gates close! Submit your games today for a chance to win one of the Dutch Game Awards.

Submit your games
Please head over to the Dutch Game Awards website to read the rules and criteria, and submit your game here!

Nominations
It is also the last day to send us your nominations for our Special Awards: Best Studio Award, Inclusion Award and Lifetime Achievement Award.

We’re looking forward to seeing your game submissions for the Dutch Game Awards and your nominations!

Have you already submitted your game for the Dutch Game Awards 2021? Less than three weeks remain until the deadline of July 31st! We have now also opened up the nominations for our Special Awards: Best Studio Award, Inclusion Award and Lifetime Achievement Award.

Please submit your nominations by 31st of July.

Best Studio

The studio does not need to have a physical location. Things to consider are employee health/benefits, creative environment, good leadership, teamwork, etc. Applicant does not need to own (part of) the studio, but does need to have a clear link with the studio. For example be an employee or client. Of course, the studio that you nominate should be a Dutch company.

Submit your nomination for Best Studio here

Inclusion Award

An initiative, person or company that has significant impact in improving inclusivity for the Dutch game industry.

Submit your nomination for the Inclusion Award here

Lifetime Achievement Award

Given to a person who has made a significant contribution to the Dutch game industry.

Submit your nomination for Lifetime Achievement Award here

And if you haven’t submitted your game yet, please head over to the Dutch Game Awards website to read the rules and criteria, and submit your game here!

Would you like to get in touch with Japanese publishers, press and other parties? Then Tokyo Game Show is the right place for you to become visible. This year TGS will mainly be an online event. We are working together with the embassy, TGS and MeetToMatch to put the spotlight on the Netherlands once again.

Our Holland Pavillion can only become reality if we have enough registrations. With this form you can pre-register for the TGS online show 2021.

There will be one package* for all participants:

– MeetToMatch access during the TGS week for business matchmaking
– A spot on the Holland Showcase at MeetToMatch
– Access to TGS online show
– Support and promotion from the Dutch Embassy in Tokyo

We expect that the Japanese press will mainly be present at the TGS online showcase, and that publishers and (international) companies will make use of MeetToMatch. Combining these two will be best of both worlds.

Costs: €150 ex VAT (this includes 50% discount: the actual costs are €300 ex VAT, but the Dutch Embassy will cover half of the price.)

Pre-register here

If you have any questions, please contact us via contact@dutchgamesassociation.nl.

See you soon in (virtual) Tokyo!
-Team DGA

* We are currently working on the final details, so the exact content can change. A few parts, like the Holland Showcase on MeetToMatch, require a minimum amount of participants, so please register! After registration, we will keep you posted with updates.

We are very happy to announce that the Dutch Game Awards are back! Organized by the Dutch Games Association in collaboration with several volunteers, we present the first official Awards for Dutch game developers since 2017. We’d like to invite anyone who worked on a Dutch game project to submit their work. Submissions remain open until July 31st 2021!

The Dutch Game Awards are an acknowledgement of creativity, skill and business insight of the dutch game developers. They will be handed out to game companies and entrepreneurs who have distinguished themselves (inter-)nationally the past year.

The Dutch Game Awards was founded in 2007, and was organized by ImproVive for 10 years. After a 4 year break, the Dutch Games association continues the organization of the Awards in 2021.

With a fresh start comes a fresh look! With a new logo, new team and updated Award categories we revamped the annual event while keeping the spirit of the original Dutch Game Awards alive.

The Dutch Game Awards will take place on October 7th at Nederlands Instituut voor Beeld en Geluid in Hilversum, during Dutch Media Week. It will feature an evening filled with networking opportunities, both on- and offline.

This 2021 edition has a total of 12 awards. Find all of them here. Nominees and winners will be chosen by a dedicated jury of experts from the game industry. This jury will soon be published online.

Find all the rules and criteria here.

Click here to submit your game or to order your networking ticket or (free) General Admission ticket!

Find the press release here (in Dutch)

The PEGI team is organizing two webinars that aim to clarify how the PEGI age rating system intersects with game developers’ and publishers’ daily activities and long term strategy.

If you publish games on the platforms of Microsoft, Sony, Nintendo, Google, Origin, Stadia or Oculus, you are already using PEGI age ratings for your European audience. But how do governments look at PEGI and what do they expect from the industry in terms of self-regulation?

  • Thursday 10 June, at 2 pm CET: Why does the industry have PEGI?
    This first webinar PEGI focuses on how PEGI deals with the regulatory requirements for minor protection in Europe and how that brings added value for everyone in the industry, whether you are an ambitious self-publishing mobile developer or work for one of the giants in the industry. 
We look at the relationship between PEGI and a game’s content, but also the relationships with advertising, with esports, with local regulation, with retail, etc.
  • Thursday 17 June at 2 pm CET: PEGI Labelling and Advertising Guidelines
    The second session zooms in on PR & Marketing topics, with a particular focus on the PEGI Labelling and Advertising Guidelines.

Each session will last an hour, including time for Q&A.

PEGI will be repeating these sessions a few times this year, but for the webinars in June they are teaming up with a number of trade associations including us, the Dutch Games Association, which is why all our members are invited. The next set of sessions is planned for September 16 and 23 at 2pm CET so if you cannot make the sessions in June, please feel free to join them then.

If you or any of your team members would like to attend, please send an email to contact@dutchgamesassociation.nl. We will then send you the registration link. After registration, PEGI will be in touch with more details.

On May 18 the Dutch Games Association will host a webinar that concludes the DGA Gaming Fieldlab. With the Fieldlab the DGA aims to stimulate the collaboration between game companies and researchers. Five research projects that had their start in 2019 will show their results. The subjects vary from VR-applications in healthcare and education, quality analysis of choice processes in serious games, to design principles for applied games.

Find detailed information about the webinar, the projects and the speakers on the registration page.

In the webinar, CLICKNL will elaborate on the possibilities of new research collaborations. CLICKNL serves the interest of the Creative Industry as a top sector.

The presentations start at 13.00 till 14.45. Before and after the presentations you have the opportunity to network with speakers, DGA representatives, CLICKNL employees, and other participants.

Click here for more information and registration.

See you there!

We are very happy to announce that we have partnered up with Indigo! Indigo is the leading game business and showcase event in The Netherlands, which will be held on June 25th as a hybrid event. Indigo is organized by the Dutch Game Garden (DGG), a game incubator and business center located in Utrecht.

Join Indigo to find your next business opportunity, listen to inspiring and practical talks, and play the best games and connect with its developers. Find all the info here!

Members of the Dutch Games Association get a 10% discount off their Indigo ticket. Keep an eye on your inbox, the next newsletter will have the link to purchase a discounted ticket. Stay tuned!