Have you already submitted your game for the Dutch Game Awards 2021? Less than three weeks remain until the deadline of July 31st! We have now also opened up the nominations for our Special Awards: Best Studio Award, Inclusion Award and Lifetime Achievement Award.

Please submit your nominations by 31st of July.

Best Studio

The studio does not need to have a physical location. Things to consider are employee health/benefits, creative environment, good leadership, teamwork, etc. Applicant does not need to own (part of) the studio, but does need to have a clear link with the studio. For example be an employee or client. Of course, the studio that you nominate should be a Dutch company.

Submit your nomination for Best Studio here

Inclusion Award

An initiative, person or company that has significant impact in improving inclusivity for the Dutch game industry.

Submit your nomination for the Inclusion Award here

Lifetime Achievement Award

Given to a person who has made a significant contribution to the Dutch game industry.

Submit your nomination for Lifetime Achievement Award here

And if you haven’t submitted your game yet, please head over to the Dutch Game Awards website to read the rules and criteria, and submit your game here!

We are happy to introduce to you our new board members for Entertainment, Research, Serious Games, and Secretary positions that were installed today during a special general assembly of members.

Here’s a short introduction:

Rafael Bidarra – Board member Research

Rafael Bidarra leads TU Delft’s game technology research lab, and supervises numerous MSc and PhD projects in this area. His current research interests include procedural and semantic modeling techniques for the generation of both virtual worlds and game play; serious games; adaptive games and interpretation mechanisms for in-game data.

He also teaches and supervises several courses and projects on video games, including the pioneer (MSc) project Building Serious Games.

Emily Jacometti (Flavour) – Board member Serious Games

Emily is Co-Founder of Flavour, HackShield and Quinn. Her mission is to have a positive impact on the world through gamification. She is also keynotespeaker and panel member on subjects like entrepeneurship, gamification, building a business, SAAS, diversity, inclusivity, female founder

Emily’s goal as a board member is to connect companies, to find out what their needs and wishes are, and to make a plan (and execute it) directly, openly and focused on the goal.

Laurens Rutten (CoolGames) – Board member Entertainment

Experienced Chief Executive Officer and entrepreneur with a demonstrated history of working in the computer games industry. Skilled in Mobile Content, Monetization, E-commerce, Casual Games, and Strategic Partnerships. Strong business development professional with a Masters (MA) focused in Communication Science from Universiteit van Amsterdam.

Martijn Schenderling (VGFN) – Board member Secretary

Martijn has studied Management of Technology & Innovation and has held several technical & commercial roles in Telecom and subsequently (since 2006) in the videogames industry. Currently he runs the day to day operations of VGFN, the sector body for videogames publishers and platform owners in the Netherlands.

 

Welcome to the team Rafael, Emily, Laurens and Martijn! We’re happy to have you on board.

UPDATE June 28, 2021: This vacancy has been fulfilled

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Serious games in the Netherlands are considered to be the most innovative in the world. The Dutch Games Association is looking for a board member who has skin in the serious game world. He or she has the ambition to bring the Dutch serious game studios to the next level.

This means that you will be working closely together with the other board members, talking to government representatives about grants and EU funding and getting/keeping in contact with the serious game companies.

The person we are looking for…:

  • …has a proven track record working for serious game companies
  • …is willing to help the Dutch serious game industry
  • …enjoys meeting new people and expanding his/her network
  • …is willing to spend on average 4 hours per week
  • …has the ambition to bring the Dutch game industry to the next level.

If you are interested in this position, then please send an email to contact@dutchgamesassociation.nl with your motivation and profile. You can also use this email address if you have any questions for us.

We will then organize an interview and make a selection of candidates. We will propose suitable candidates to the DGA members in a dedicated members meeting, where there will be a vote to install the new board members.

The whole process will be online due to the current situation around the coronavirus.

You can find more information and our other vacancies here.

We look forward to hearing from you!

– The DGA team

On May 18 the Dutch Games Association will host a webinar that concludes the DGA Gaming Fieldlab. With the Fieldlab the DGA aims to stimulate the collaboration between game companies and researchers. Five research projects that had their start in 2019 will show their results. The subjects vary from VR-applications in healthcare and education, quality analysis of choice processes in serious games, to design principles for applied games.

Find detailed information about the webinar, the projects and the speakers on the registration page.

In the webinar, CLICKNL will elaborate on the possibilities of new research collaborations. CLICKNL serves the interest of the Creative Industry as a top sector.

The presentations start at 13.00 till 14.45. Before and after the presentations you have the opportunity to network with speakers, DGA representatives, CLICKNL employees, and other participants.

Click here for more information and registration.

See you there!

We are very happy to announce that we have partnered up with Indigo! Indigo is the leading game business and showcase event in The Netherlands, which will be held on June 25th as a hybrid event. Indigo is organized by the Dutch Game Garden (DGG), a game incubator and business center located in Utrecht.

Join Indigo to find your next business opportunity, listen to inspiring and practical talks, and play the best games and connect with its developers. Find all the info here!

Members of the Dutch Games Association get a 10% discount off their Indigo ticket. Keep an eye on your inbox, the next newsletter will have the link to purchase a discounted ticket. Stay tuned!

UPDATE June 28, 2021: These vacancies have been fulfilled

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With the recent departure of two veteran board members, and a minor restructuring of the board, we are open to welcoming new members to the DGA board.

Maarten Stevens will take over Hans’ position heading the Serious Games division, vacating the Secretary function.
We will split up the “Entertainment” position in two: one for large entertainment studios (called “Entertainment”) and one for Indies (called “Indies”). Adriaan de Jongh will move to the Indies position and the Entertainment position will become available.

To summarize, the board positions that are coming up are:

  • Research
  • Entertainment
  • Secretary

We are looking for enthusiastic candidates who want to actively contribute to the Dutch game community and the association.

Please view the vacancies here: https://dutchgamesassociation.nl/vacancies/

Please apply by sending an email to contact@dutchgamesassociation.nl with your motivation and profile. We are looking forward to hearing from you!

-The DGA team

After over 4 years of tenure at the DGA, we are saying goodbye to our valued board members Wim Westera (Research division) and Hans Luyckx (Serious Games division).

Wim and Hans have put in great effort for the DGA and its members, with Wim focusing on forging durable partnerships with research institutions and Hans using his extensive network and experience to firmly establish the serious game developers in The Netherlands.

They have both been great to work with, and we would like to thank them for their many contributions to the association. We wish them all the best with their future endeavours.

We will be welcoming new board members shortly, so please stay tuned for the vacancy announcement!

-The DGA Team

Aging healthier, sufficient clean water, plastic-free waters, sufficient and healthy food, a safe Netherlands to live and work. This is just a small selection of the many societal challenges that require new transitions. And you, as a creative professional, can contribute to those! But, of course, you’ll need money for that. That is why, as an SME, you can turn to the RVO to participate in the “MKB-innovatiestimulering Regio en Topsectoren (MIT)” scheme. It translates as the SME innovation stimulation Region and Top Sectors (MIT) scheme, which aims to stimulate innovation in small and medium-sized enterprises, within the four mission themes.

The exact date of opening of the MIT Scheme 2021 has not been officially annouced yet, but we can expect it to open mid April.

For more information and requirements on the ClickNL website.

More than 25+ successful Dutch game developers have launched a fund to finance games made in the Netherlands. The game developers behind Midgame Fund hope to help teams build successful games with funding, experience, and business connections. More successful games lead to more sustainable, independent, and diverse game studios in the Netherlands, and that is beneficial to the entire Dutch game industry.

Over the last 10 years, Dutch game developers have released incredibly successful games. However, with a lack of Dutch investments funds and government support, the funding for those games has come almost entirely from abroad. “I think that is a missed opportunity,” says game designer Adriaan de Jongh, organiser of Midgame Fund and developer of the successful game Hidden Folks. “An investor who’s overcome the challenges of making games in the same country as a developer could be invaluable to that developer. If Midgame Fund lowers the barriers for funding and connects developers with experienced Dutch mentors, then this will be an absolute win-win situation for the entire Dutch game industry.”

Among the investors behind Midgame Fund are Rami Ismail, international speaker and ambassador for diversity in the game industry, Derk de Geus, co-founder of Paladin Studios and chairman of the Dutch Games Association, and Herdjie Zhou, who’s studio Lucky Kat was visited by Apple CEO Tim Cook in 2018.

Dutch game developers can pitch their games to Midgame Fund today. The fund is open to receive pitches for funding in the €10k – €150k range. The fund’s website explains the terms and how developers can pitch.

Find all the information here!