The year 2020 marked a rude awakening for the world. All of us have had their lives change significantly, often unpleasantly, and sometimes dramatically. A year ago, I wrote a COVID-19 guide to help make some sense of it all. A year has passed, and recently the Dutch Game Garden released the results of the Games Monitor 2020 Update: Covid Impact.

Looking at the results of the monitor, I would like to weigh in with some thoughts on how to move forward as an industry. These are my reflections based on my personal experiences and the many conversations I’ve had with people over the past months. I welcome your comments and input on this – for now, here is one person’s take on an incredibly complex subject.

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On May 18 the Dutch Games Association will host a webinar that concludes the DGA Gaming Fieldlab. With the Fieldlab the DGA aims to stimulate the collaboration between game companies and researchers. Five research projects that had their start in 2019 will show their results. The subjects vary from VR-applications in healthcare and education, quality analysis of choice processes in serious games, to design principles for applied games.

Find detailed information about the webinar, the projects and the speakers on the registration page.

In the webinar, CLICKNL will elaborate on the possibilities of new research collaborations. CLICKNL serves the interest of the Creative Industry as a top sector.

The presentations start at 13.00 till 14.45. Before and after the presentations you have the opportunity to network with speakers, DGA representatives, CLICKNL employees, and other participants.

Click here for more information and registration.

See you there!

We are very happy to announce that we have partnered up with Indigo! Indigo is the leading game business and showcase event in The Netherlands, which will be held on June 25th as a hybrid event. Indigo is organized by the Dutch Game Garden (DGG), a game incubator and business center located in Utrecht.

Join Indigo to find your next business opportunity, listen to inspiring and practical talks, and play the best games and connect with its developers. Find all the info here!

Members of the Dutch Games Association get a 10% discount off their Indigo ticket. Keep an eye on your inbox, the next newsletter will have the link to purchase a discounted ticket. Stay tuned!

Are you looking to learn all the ins and outs of starting a game company in The Netherlands? Today we have published a practical guide to help you start up your game studio. The guide focuses on the practicalities of starting a game company in the Netherlands.

It’s always important to do your own research as this is not legal or financial advice, however we hope that this guide will help you in your first steps! Find the guide here.

Thanks to Maurice Kroes and the other contributors for creating this guide!

On April 6 Hiro Capital will organize an event for gaming studios aiming to understand which type of financing would be best for them in order to keep growing. This is an excellent opportunity for young startups to hear from industry leaders, successful founders and gaming investors how to approach issues such as growth, financing and monetization.

Hiro Capital’s inaugural Dark Star event was attended by over 300 UK, European and US Game studios and resulted in $2m of funding for award-winning Belgian game studio Happy Volcano. Following on from the success of Dark Star, Hiro has announced their second event ‘The Dark Star: Episode II’, which will take place on April 6th 2021 at 4pm BST/5pm CEST/8am PDT.

You can find all the info about this event here.

With the recent departure of two veteran board members, and a minor restructuring of the board, we are open to welcoming new members to the DGA board.

Maarten Stevens will take over Hans’ position heading the Serious Games division, vacating the Secretary function.
We will split up the “Entertainment” position in two: one for large entertainment studios (called “Entertainment”) and one for Indies (called “Indies”). Adriaan de Jongh will move to the Indies position and the Entertainment position will become available.

To summarize, the board positions that are coming up are:

  • Research
  • Entertainment
  • Secretary

We are looking for enthusiastic candidates who want to actively contribute to the Dutch game community and the association.

Please view the vacancies here: https://dutchgamesassociation.nl/vacancies/

Please apply by sending an email to contact@dutchgamesassociation.nl with your motivation and profile. We are looking forward to hearing from you!

-The DGA team

After over 4 years of tenure at the DGA, we are saying goodbye to our valued board members Wim Westera (Research division) and Hans Luyckx (Serious Games division).

Wim and Hans have put in great effort for the DGA and its members, with Wim focusing on forging durable partnerships with research institutions and Hans using his extensive network and experience to firmly establish the serious game developers in The Netherlands.

They have both been great to work with, and we would like to thank them for their many contributions to the association. We wish them all the best with their future endeavours.

We will be welcoming new board members shortly, so please stay tuned for the vacancy announcement!

-The DGA Team

Aging healthier, sufficient clean water, plastic-free waters, sufficient and healthy food, a safe Netherlands to live and work. This is just a small selection of the many societal challenges that require new transitions. And you, as a creative professional, can contribute to those! But, of course, you’ll need money for that. That is why, as an SME, you can turn to the RVO to participate in the “MKB-innovatiestimulering Regio en Topsectoren (MIT)” scheme. It translates as the SME innovation stimulation Region and Top Sectors (MIT) scheme, which aims to stimulate innovation in small and medium-sized enterprises, within the four mission themes.

The exact date of opening of the MIT Scheme 2021 has not been officially annouced yet, but we can expect it to open mid April.

For more information and requirements on the ClickNL website.

More than 25+ successful Dutch game developers have launched a fund to finance games made in the Netherlands. The game developers behind Midgame Fund hope to help teams build successful games with funding, experience, and business connections. More successful games lead to more sustainable, independent, and diverse game studios in the Netherlands, and that is beneficial to the entire Dutch game industry.

Over the last 10 years, Dutch game developers have released incredibly successful games. However, with a lack of Dutch investments funds and government support, the funding for those games has come almost entirely from abroad. “I think that is a missed opportunity,” says game designer Adriaan de Jongh, organiser of Midgame Fund and developer of the successful game Hidden Folks. “An investor who’s overcome the challenges of making games in the same country as a developer could be invaluable to that developer. If Midgame Fund lowers the barriers for funding and connects developers with experienced Dutch mentors, then this will be an absolute win-win situation for the entire Dutch game industry.”

Among the investors behind Midgame Fund are Rami Ismail, international speaker and ambassador for diversity in the game industry, Derk de Geus, co-founder of Paladin Studios and chairman of the Dutch Games Association, and Herdjie Zhou, who’s studio Lucky Kat was visited by Apple CEO Tim Cook in 2018.

Dutch game developers can pitch their games to Midgame Fund today. The fund is open to receive pitches for funding in the €10k – €150k range. The fund’s website explains the terms and how developers can pitch.

Find all the information here!